#include "dwm.h"
+void
+barclick(XButtonPressedEvent *e)
+{
+ int x = 0;
+ Arg a;
+ for(a.i = 0; a.i < TLast; a.i++) {
+ x += textw(tags[a.i]) + dc.font.height;
+ if(e->x < x) {
+ view(&a);
+ return;
+ }
+ }
+}
+
void
draw_bar()
{
</p>
<ul>
<li>
- dwm has no 9P support, no status bar, no menu, no editable tagbars,
+ dwm has no 9P support, no menu, no editable tagbars,
no shell-based configuration and remote control and comes without
any additional tools like printing the selection or warping the
mouse.
clients.
</li>
<li>
+ dwm reads from <b>stdin</b> to print arbirary status text (like the
+ date, load, battery charge). That's much simpler than larsremote,
+ wmiir and what not...
+ </li>
+ <li>
garbeam <b>does not</b> want any feedback to dwm. If you ask for support,
feature requests, or if you report bugs, they will be <b>ignored</b>
with a high chance. dwm is only intended to fit garbeams needs.
<p>
<code>hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm</code>
</p>
- <p>--Anselm (20060713)</p>
+ <h3>Download</h3>
+ <p>There is no release yet.</p>
+ <h3>Miscellaneous</h3>
+ <p>
+ You can purchase this <a href="https://www.spreadshirt.net/shop.php?op=article&article_id=3298632&view=403">tricot</a>
+ if you like dwm and the dwm logo, which has been designed by garbeam.
+ </p>
+ <p><small>--Anselm (20060714)</small></p>
</body>
</html>
XButtonPressedEvent *ev = &e->xbutton;
Client *c;
- if((c = getclient(ev->window))) {
+ if(barwin == ev->window)
+ barclick(ev);
+ else if((c = getclient(ev->window))) {
craise(c);
switch(ev->button) {
default:
wa.override_redirect = 1;
wa.background_pixmap = ParentRelative;
- wa.event_mask = ExposureMask;
+ wa.event_mask = ButtonPressMask | ExposureMask;
bx = by = 0;
bw = sw;